All versions of SurvivorsDragonUi
SurvivorsDragonUi build-8779289c7ba30ac9be424d7a396628f5cda13ea1
Verified. An admin checked this exact file by hand.
Published 2026-10-20
Game version: not stated by the author
SHA-256: 96341cb8b028d974820fc4bd0d964e8f25c6fd4cf9e3efe86f25d993d291365d
Findings
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SurvivorsDragonUi/core/tools.lua:98_G with a computed name (lua.dynamic_global)local previous = _G[name]
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SurvivorsDragonUi/core/tools.lua:100_G with a computed name (lua.dynamic_global)_G[name] = function(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10)
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SurvivorsDragonUi/modules/bags/bags.lua:4_G with a computed name (lua.dynamic_global)PermanentlyDisableFrame(_G["CharacterBag" .. i .. "Slot"])
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SurvivorsDragonUi/modules/bars/bars.lua:29_G with a computed name (lua.dynamic_global)local hotkey = _G[button:GetName() .. "HotKey"]
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SurvivorsDragonUi/modules/bars/bars.lua:56_G with a computed name (lua.dynamic_global)DisableFrame(_G[name])
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SurvivorsDragonUi/modules/bars/bars.lua:60_G with a computed name (lua.dynamic_global)DisableFrame(_G["ActionButton" .. i])
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SurvivorsDragonUi/modules/bars/bars.lua:73_G with a computed name (lua.dynamic_global)DisableFrame(_G[prefix .. i])
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SurvivorsDragonUi/modules/bars/bars.lua:87_G with a computed name (lua.dynamic_global)local texture = _G[name]
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SurvivorsDragonUi/modules/bars/bars.lua:127_G with a computed name (lua.dynamic_global)_G[name] = function() end
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SurvivorsDragonUi/modules/bars/bars.lua:220_G with a computed name (lua.dynamic_global)local macro = _G[button:GetName() .. "Name"]
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SurvivorsDragonUi/modules/bars/bars.lua:281_G with a computed name (lua.dynamic_global)local cooldown = _G[button:GetName() .. "Cooldown"]
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SurvivorsDragonUi/modules/bars/bars.lua:364_G with a computed name (lua.dynamic_global)_G["ActionButton" .. i].DFRL_actionSlot = ACTION_SLOTS[i]
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SurvivorsDragonUi/modules/bars/bars.lua:385_G with a computed name (lua.dynamic_global)local button = _G["ActionButton" .. i]
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SurvivorsDragonUi/modules/cast/cast.lua:4_G with a computed name (lua.dynamic_global)PermanentlyDisableFrame(_G[name])
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SurvivorsDragonUi/modules/chat/capture.lua:48_G with a computed name (lua.dynamic_global)local frame = states and states[i] and states[i].native or _G["ChatFrame" .. i]
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SurvivorsDragonUi/modules/chat/chat.lua:284_G with a computed name (lua.dynamic_global)local header = inputName and _G[inputName .. "Header"]
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SurvivorsDragonUi/modules/chat/chat.lua:314_G with a computed name (lua.dynamic_global)local native = _G["ChatFrame" .. index]
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SurvivorsDragonUi/modules/chat/chat.lua:464_G with a computed name (lua.dynamic_global)HideControl(_G["ChatFrame" .. index .. suffix])
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SurvivorsDragonUi/modules/chat/prettify.lua:105_G with a computed name (lua.dynamic_global)local name = CaptureFormat(text, _G[rule[1]]) or CaptureFormat(text, rule[2])
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SurvivorsDragonUi/modules/map/map.lua:133_G with a computed name (lua.dynamic_global)PermanentlyDisableFrame(_G[name])
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SurvivorsDragonUi/modules/map/waypoints.lua:77_G with a computed name (lua.dynamic_global)local getter = _G[name]
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SurvivorsDragonUi/modules/map/waypoints.lua:457_G with a computed name (lua.dynamic_global)tracker.blockedSnapshot = _G[tracker.source]
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SurvivorsDragonUi/modules/map/waypoints.lua:470_G with a computed name (lua.dynamic_global)local list = _G[tracker.source]
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SurvivorsDragonUi/modules/map/waypoints.lua:473_G with a computed name (lua.dynamic_global)if type(list) ~= "table" or not Number(_G[tracker.source .. "_UPDATED"]) or list == tracker.blockedSnapshot then
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SurvivorsDragonUi/modules/micro/micro.lua:17_G with a computed name (lua.dynamic_global)local button = _G[entry[1]]
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SurvivorsDragonUi/modules/micro/micro.lua:89_G with a computed name (lua.dynamic_global)PermanentlyDisableFrame(_G[name])
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SurvivorsDragonUi/modules/ui/character.lua:222_G with a computed name (lua.dynamic_global)local color = _G["ITEM_QUALITY" .. quality .. "_COLOR"]
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SurvivorsDragonUi/modules/ui/character.lua:256_G with a computed name (lua.dynamic_global)local button = _G["Character" .. name .. "Slot"]
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SurvivorsDragonUi/modules/ui/character.lua:264_G with a computed name (lua.dynamic_global)local button = _G["Character" .. name .. "Slot"]
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SurvivorsDragonUi/modules/ui/character.lua:351_G with a computed name (lua.dynamic_global)local label = row.label or (name and _G[name .. "Label"])
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SurvivorsDragonUi/modules/ui/character.lua:352_G with a computed name (lua.dynamic_global)local value = row.value or (name and _G[name .. "StatText"])
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SurvivorsDragonUi/modules/ui/character.lua:373_G with a computed name (lua.dynamic_global)local stat = name and _G[name .. "Stat"]
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SurvivorsDragonUi/modules/ui/character.lua:411_G with a computed name (lua.dynamic_global)local row = _G[name]
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SurvivorsDragonUi/modules/ui/character.lua:450_G with a computed name (lua.dynamic_global)local row = _G["MagicResFrame" .. index]
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SurvivorsDragonUi/modules/ui/character.lua:473_G with a computed name (lua.dynamic_global)if type(_G[name]) == "function" and _G[name] ~= wrapped[name] then
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SurvivorsDragonUi/modules/ui/character.lua:473_G with a computed name (lua.dynamic_global)if type(_G[name]) == "function" and _G[name] ~= wrapped[name] then
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SurvivorsDragonUi/modules/ui/character.lua:475_G with a computed name (lua.dynamic_global)wrapped[name] = _G[name]
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SurvivorsDragonUi/modules/ui/character.lua:492_G with a computed name (lua.dynamic_global)local texture = _G[name .. entry[1]]
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SurvivorsDragonUi/modules/ui/character.lua:503_G with a computed name (lua.dynamic_global)local texture = _G[name .. "Middle" .. entry[1]]
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SurvivorsDragonUi/modules/ui/character.lua:504_G with a computed name (lua.dynamic_global)local l, r = _G[name .. "Left" .. entry[1]], _G[name .. "Right" .. entry[1]]
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SurvivorsDragonUi/modules/ui/character.lua:504_G with a computed name (lua.dynamic_global)local l, r = _G[name .. "Left" .. entry[1]], _G[name .. "Right" .. entry[1]]
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SurvivorsDragonUi/modules/ui/character.lua:523_G with a computed name (lua.dynamic_global)local tab = _G["CharacterFrameTab" .. index]
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SurvivorsDragonUi/modules/ui/character.lua:553_G with a computed name (lua.dynamic_global)local widget = _G[name]
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SurvivorsDragonUi/modules/ui/character.lua:565_G with a computed name (lua.dynamic_global)local text = _G[name]
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SurvivorsDragonUi/modules/ui/character.lua:634_G with a computed name (lua.dynamic_global)HideStockArt(_G[name])
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SurvivorsDragonUi/modules/ui/character.lua:664_G with a computed name (lua.dynamic_global)local pane = _G[name]
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SurvivorsDragonUi/modules/ui/character.lua:668_G with a computed name (lua.dynamic_global)local tab = _G["CharacterFrameTab" .. index]
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SurvivorsDragonUi/modules/ui/jewelry.lua:258_G with a computed name (lua.dynamic_global)local prefix = _G[entry[1]]
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SurvivorsDragonUi/modules/ui/jewelry.lua:278_G with a computed name (lua.dynamic_global)local line = _G[SCANNER_NAME .. "TextLeft" .. index]
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SurvivorsDragonUi/modules/ui/ui.lua:33_G with a computed name (lua.dynamic_global)local frame = _G[frameName]
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SurvivorsDragonUi/modules/ui/ui.lua:34_G with a computed name (lua.dynamic_global)local button = _G[buttonName]
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SurvivorsDragonUi/modules/ui/ui.lua:108_G with a computed name (lua.dynamic_global)local button = _G["SpellButton" .. i]
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SurvivorsDragonUi/modules/ui/ui.lua:110_G with a computed name (lua.dynamic_global)local bg = _G["SpellButton" .. i .. "Background"]
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SurvivorsDragonUi/modules/ui/ui.lua:116_G with a computed name (lua.dynamic_global)_G["SpellButton" .. i .. "SubSpellName"]:SetTextColor(0.9, 0.9, 0.8, 0.6)
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SurvivorsDragonUi/modules/unit/auras.lua:27_G with a computed name (lua.dynamic_global)local button = _G[name]
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SurvivorsDragonUi/modules/unit/auras.lua:57_G with a computed name (lua.dynamic_global)local icon = _G[name .. "Icon"]
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SurvivorsDragonUi/modules/unit/auras.lua:62_G with a computed name (lua.dynamic_global)local border = _G[name .. "Border"]
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SurvivorsDragonUi/modules/unit/auras.lua:67_G with a computed name (lua.dynamic_global)local duration = _G[name .. "Duration"]
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SurvivorsDragonUi/modules/unit/auras.lua:75_G with a computed name (lua.dynamic_global)local count = _G[name .. "Count"]
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SurvivorsDragonUi/modules/unit/cut.lua:106_G with a computed name (lua.dynamic_global)local bar = _G[data[1]]
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SurvivorsDragonUi/modules/unit/mini.lua:111_G with a computed name (lua.dynamic_global)local text = _G[name]
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SurvivorsDragonUi/modules/unit/mini.lua:209_G with a computed name (lua.dynamic_global)local frame, health, mana = _G[prefix], _G[prefix .. "HealthBar"], _G[prefix .. "ManaBar"]
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SurvivorsDragonUi/modules/unit/mini.lua:209_G with a computed name (lua.dynamic_global)local frame, health, mana = _G[prefix], _G[prefix .. "HealthBar"], _G[prefix .. "ManaBar"]
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SurvivorsDragonUi/modules/unit/mini.lua:209_G with a computed name (lua.dynamic_global)local frame, health, mana = _G[prefix], _G[prefix .. "HealthBar"], _G[prefix .. "ManaBar"]
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SurvivorsDragonUi/modules/unit/mini.lua:216_G with a computed name (lua.dynamic_global)if _G[prefix .. "Texture"] then _G[prefix .. "Texture"]:SetAlpha(0) end
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SurvivorsDragonUi/modules/unit/mini.lua:216_G with a computed name (lua.dynamic_global)if _G[prefix .. "Texture"] then _G[prefix .. "Texture"]:SetAlpha(0) end
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SurvivorsDragonUi/modules/unit/mini.lua:223_G with a computed name (lua.dynamic_global)local portrait = _G[prefix .. "Portrait"]
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SurvivorsDragonUi/modules/unit/mini.lua:231_G with a computed name (lua.dynamic_global)local name = _G[prefix .. "Name"]
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SurvivorsDragonUi/modules/unit/mini.lua:252_G with a computed name (lua.dynamic_global)if _G[prefix .. "HealthBarText"] then _G[prefix .. "HealthBarText"]:SetAlpha(0) end
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SurvivorsDragonUi/modules/unit/mini.lua:252_G with a computed name (lua.dynamic_global)if _G[prefix .. "HealthBarText"] then _G[prefix .. "HealthBarText"]:SetAlpha(0) end
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SurvivorsDragonUi/modules/unit/player.lua:263_G with a computed name (lua.dynamic_global)local texture = _G[name]
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SurvivorsDragonUi/modules/unit/target.lua:68_G with a computed name (lua.dynamic_global)PlaceDebuffRow(_G["TargetFrameDebuff" .. (wrap + 1)], TargetFrameDebuff1, 2)