All versions of SurvivorsDragonUi
SurvivorsDragonUi build-becd7693a1a0db8a90c9fbf0f422ad14abe76457
Verified. An admin checked this exact file by hand.
Published 2026-10-23
Game version: not stated by the author
SHA-256: cdfe19012fd7aaa6b2c6be804bbf4b9466e7fcf4783eb9defa5d97b51c623b9a
Findings
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SurvivorsDragonUi/core/tools.lua:116_G with a computed name (lua.dynamic_global)local previous = _G[name]
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SurvivorsDragonUi/core/tools.lua:118_G with a computed name (lua.dynamic_global)_G[name] = function(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10)
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SurvivorsDragonUi/modules/bags/bags.lua:4_G with a computed name (lua.dynamic_global)PermanentlyDisableFrame(_G["CharacterBag" .. i .. "Slot"])
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SurvivorsDragonUi/modules/bars/bars.lua:35_G with a computed name (lua.dynamic_global)local hotkey = _G[button:GetName() .. "HotKey"]
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SurvivorsDragonUi/modules/bars/bars.lua:62_G with a computed name (lua.dynamic_global)DisableFrame(_G[name])
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SurvivorsDragonUi/modules/bars/bars.lua:66_G with a computed name (lua.dynamic_global)DisableFrame(_G["ActionButton" .. i])
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SurvivorsDragonUi/modules/bars/bars.lua:79_G with a computed name (lua.dynamic_global)DisableFrame(_G[prefix .. i])
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SurvivorsDragonUi/modules/bars/bars.lua:93_G with a computed name (lua.dynamic_global)local texture = _G[name]
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SurvivorsDragonUi/modules/bars/bars.lua:133_G with a computed name (lua.dynamic_global)_G[name] = function() end
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SurvivorsDragonUi/modules/bars/bars.lua:315_G with a computed name (lua.dynamic_global)local macro = _G[button:GetName() .. "Name"]
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SurvivorsDragonUi/modules/bars/bars.lua:384_G with a computed name (lua.dynamic_global)local cooldown = _G[button:GetName() .. "Cooldown"]
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SurvivorsDragonUi/modules/bars/bars.lua:468_G with a computed name (lua.dynamic_global)_G["ActionButton" .. i].DFRL_actionSlot = ACTION_SLOTS[i]
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SurvivorsDragonUi/modules/bars/bars.lua:489_G with a computed name (lua.dynamic_global)local button = _G["ActionButton" .. i]
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SurvivorsDragonUi/modules/cast/cast.lua:4_G with a computed name (lua.dynamic_global)PermanentlyDisableFrame(_G[name])
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SurvivorsDragonUi/modules/chat/capture.lua:86_G with a computed name (lua.dynamic_global)local frame = states and states[i] and states[i].native or _G["ChatFrame" .. i]
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SurvivorsDragonUi/modules/chat/chat.lua:259_G with a computed name (lua.dynamic_global)local header = inputName and _G[inputName .. "Header"]
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SurvivorsDragonUi/modules/chat/chat.lua:289_G with a computed name (lua.dynamic_global)local native = _G["ChatFrame" .. index]
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SurvivorsDragonUi/modules/chat/chat.lua:454_G with a computed name (lua.dynamic_global)HideControl(_G["ChatFrame" .. index .. suffix])
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SurvivorsDragonUi/modules/chat/prettify.lua:105_G with a computed name (lua.dynamic_global)local name = CaptureFormat(text, _G[rule[1]]) or CaptureFormat(text, rule[2])
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SurvivorsDragonUi/modules/map/map.lua:132_G with a computed name (lua.dynamic_global)PermanentlyDisableFrame(_G[name])
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SurvivorsDragonUi/modules/map/waypoints.lua:79_G with a computed name (lua.dynamic_global)local getter = _G[name]
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SurvivorsDragonUi/modules/map/waypoints.lua:490_G with a computed name (lua.dynamic_global)tracker.blockedSnapshot = _G[tracker.source]
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SurvivorsDragonUi/modules/map/waypoints.lua:503_G with a computed name (lua.dynamic_global)local list = _G[tracker.source]
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SurvivorsDragonUi/modules/map/waypoints.lua:506_G with a computed name (lua.dynamic_global)if type(list) ~= "table" or not Number(_G[tracker.source .. "_UPDATED"]) or list == tracker.blockedSnapshot then
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SurvivorsDragonUi/modules/map/waypoints.lua:509_G with a computed name (lua.dynamic_global)local stamp, received = _G[tracker.source .. "_UPDATED"], tracker.packetGeneration or 0
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SurvivorsDragonUi/modules/micro/micro.lua:17_G with a computed name (lua.dynamic_global)local button = _G[entry[1]]
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SurvivorsDragonUi/modules/micro/micro.lua:71_G with a computed name (lua.dynamic_global)local button = _G[name]
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SurvivorsDragonUi/modules/micro/micro.lua:95_G with a computed name (lua.dynamic_global)PermanentlyDisableFrame(_G[name])
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SurvivorsDragonUi/modules/ui/character.lua:229_G with a computed name (lua.dynamic_global)local color = _G["ITEM_QUALITY" .. quality .. "_COLOR"]
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SurvivorsDragonUi/modules/ui/character.lua:275_G with a computed name (lua.dynamic_global)local button = _G["Character" .. name .. "Slot"]
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SurvivorsDragonUi/modules/ui/character.lua:283_G with a computed name (lua.dynamic_global)local button = _G["Character" .. name .. "Slot"]
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SurvivorsDragonUi/modules/ui/character.lua:370_G with a computed name (lua.dynamic_global)local label = row.label or (name and _G[name .. "Label"])
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SurvivorsDragonUi/modules/ui/character.lua:371_G with a computed name (lua.dynamic_global)local value = row.value or (name and _G[name .. "StatText"])
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SurvivorsDragonUi/modules/ui/character.lua:392_G with a computed name (lua.dynamic_global)local stat = name and _G[name .. "Stat"]
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SurvivorsDragonUi/modules/ui/character.lua:430_G with a computed name (lua.dynamic_global)local row = _G[name]
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SurvivorsDragonUi/modules/ui/character.lua:469_G with a computed name (lua.dynamic_global)local row = _G["MagicResFrame" .. index]
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SurvivorsDragonUi/modules/ui/character.lua:492_G with a computed name (lua.dynamic_global)if type(_G[name]) == "function" and _G[name] ~= wrapped[name] then
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SurvivorsDragonUi/modules/ui/character.lua:492_G with a computed name (lua.dynamic_global)if type(_G[name]) == "function" and _G[name] ~= wrapped[name] then
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SurvivorsDragonUi/modules/ui/character.lua:494_G with a computed name (lua.dynamic_global)wrapped[name] = _G[name]
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SurvivorsDragonUi/modules/ui/character.lua:511_G with a computed name (lua.dynamic_global)local texture = _G[name .. entry[1]]
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SurvivorsDragonUi/modules/ui/character.lua:522_G with a computed name (lua.dynamic_global)local texture = _G[name .. "Middle" .. entry[1]]
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SurvivorsDragonUi/modules/ui/character.lua:523_G with a computed name (lua.dynamic_global)local l, r = _G[name .. "Left" .. entry[1]], _G[name .. "Right" .. entry[1]]
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SurvivorsDragonUi/modules/ui/character.lua:523_G with a computed name (lua.dynamic_global)local l, r = _G[name .. "Left" .. entry[1]], _G[name .. "Right" .. entry[1]]
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SurvivorsDragonUi/modules/ui/character.lua:542_G with a computed name (lua.dynamic_global)local tab = _G["CharacterFrameTab" .. index]
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SurvivorsDragonUi/modules/ui/character.lua:572_G with a computed name (lua.dynamic_global)local widget = _G[name]
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SurvivorsDragonUi/modules/ui/character.lua:584_G with a computed name (lua.dynamic_global)local text = _G[name]
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SurvivorsDragonUi/modules/ui/character.lua:653_G with a computed name (lua.dynamic_global)HideStockArt(_G[name])
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SurvivorsDragonUi/modules/ui/character.lua:683_G with a computed name (lua.dynamic_global)local pane = _G[name]
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SurvivorsDragonUi/modules/ui/character.lua:687_G with a computed name (lua.dynamic_global)local tab = _G["CharacterFrameTab" .. index]
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SurvivorsDragonUi/modules/ui/guardians.lua:21_G with a computed name (lua.dynamic_global)local getter = _G[name]
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SurvivorsDragonUi/modules/ui/jewelry.lua:261_G with a computed name (lua.dynamic_global)local prefix = _G[entry[1]]
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SurvivorsDragonUi/modules/ui/jewelry.lua:281_G with a computed name (lua.dynamic_global)local line = _G[SCANNER_NAME .. "TextLeft" .. index]
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SurvivorsDragonUi/modules/ui/loot.lua:83_G with a computed name (lua.dynamic_global)if type(_G[slot]) == "string" and _G[slot] ~= "" then result.equipText = _G[slot] end
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SurvivorsDragonUi/modules/ui/loot.lua:83_G with a computed name (lua.dynamic_global)if type(_G[slot]) == "string" and _G[slot] ~= "" then result.equipText = _G[slot] end
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SurvivorsDragonUi/modules/ui/loot.lua:83_G with a computed name (lua.dynamic_global)if type(_G[slot]) == "string" and _G[slot] ~= "" then result.equipText = _G[slot] end
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SurvivorsDragonUi/modules/ui/run.lua:1125_G with a computed name (lua.dynamic_global)local slider = _G[scrollName .. "ScrollBar"]
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SurvivorsDragonUi/modules/ui/ui.lua:34_G with a computed name (lua.dynamic_global)local frame = _G[frameName]
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SurvivorsDragonUi/modules/ui/ui.lua:35_G with a computed name (lua.dynamic_global)local button = _G[buttonName]
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SurvivorsDragonUi/modules/ui/ui.lua:99_G with a computed name (lua.dynamic_global)local button = _G["SpellButton" .. i]
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SurvivorsDragonUi/modules/ui/ui.lua:101_G with a computed name (lua.dynamic_global)local bg = _G["SpellButton" .. i .. "Background"]
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SurvivorsDragonUi/modules/ui/ui.lua:107_G with a computed name (lua.dynamic_global)_G["SpellButton" .. i .. "SubSpellName"]:SetTextColor(0.9, 0.9, 0.8, 0.6)
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SurvivorsDragonUi/modules/unit/auras.lua:27_G with a computed name (lua.dynamic_global)local button = _G[name]
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SurvivorsDragonUi/modules/unit/auras.lua:57_G with a computed name (lua.dynamic_global)local icon = _G[name .. "Icon"]
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SurvivorsDragonUi/modules/unit/auras.lua:62_G with a computed name (lua.dynamic_global)local border = _G[name .. "Border"]
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SurvivorsDragonUi/modules/unit/auras.lua:67_G with a computed name (lua.dynamic_global)local duration = _G[name .. "Duration"]
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SurvivorsDragonUi/modules/unit/auras.lua:75_G with a computed name (lua.dynamic_global)local count = _G[name .. "Count"]
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SurvivorsDragonUi/modules/unit/cut.lua:106_G with a computed name (lua.dynamic_global)local bar = _G[data[1]]
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SurvivorsDragonUi/modules/unit/mini.lua:123_G with a computed name (lua.dynamic_global)local text = _G[name]
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SurvivorsDragonUi/modules/unit/mini.lua:240_G with a computed name (lua.dynamic_global)local frame, health, mana = _G[prefix], _G[prefix .. "HealthBar"], _G[prefix .. "ManaBar"]
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SurvivorsDragonUi/modules/unit/mini.lua:240_G with a computed name (lua.dynamic_global)local frame, health, mana = _G[prefix], _G[prefix .. "HealthBar"], _G[prefix .. "ManaBar"]
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SurvivorsDragonUi/modules/unit/mini.lua:240_G with a computed name (lua.dynamic_global)local frame, health, mana = _G[prefix], _G[prefix .. "HealthBar"], _G[prefix .. "ManaBar"]
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SurvivorsDragonUi/modules/unit/mini.lua:247_G with a computed name (lua.dynamic_global)if _G[prefix .. "Texture"] then _G[prefix .. "Texture"]:SetAlpha(0) end
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SurvivorsDragonUi/modules/unit/mini.lua:247_G with a computed name (lua.dynamic_global)if _G[prefix .. "Texture"] then _G[prefix .. "Texture"]:SetAlpha(0) end
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SurvivorsDragonUi/modules/unit/mini.lua:254_G with a computed name (lua.dynamic_global)local portrait = _G[prefix .. "Portrait"]
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SurvivorsDragonUi/modules/unit/mini.lua:262_G with a computed name (lua.dynamic_global)local name = _G[prefix .. "Name"]
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SurvivorsDragonUi/modules/unit/mini.lua:283_G with a computed name (lua.dynamic_global)if _G[prefix .. "HealthBarText"] then _G[prefix .. "HealthBarText"]:SetAlpha(0) end
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SurvivorsDragonUi/modules/unit/mini.lua:283_G with a computed name (lua.dynamic_global)if _G[prefix .. "HealthBarText"] then _G[prefix .. "HealthBarText"]:SetAlpha(0) end
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SurvivorsDragonUi/modules/unit/pets.lua:37_G with a computed name (lua.dynamic_global)local getter = _G[name]
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SurvivorsDragonUi/modules/unit/player.lua:305_G with a computed name (lua.dynamic_global)local texture = _G[name]
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SurvivorsDragonUi/modules/unit/target.lua:68_G with a computed name (lua.dynamic_global)PlaceDebuffRow(_G["TargetFrameDebuff" .. (wrap + 1)], TargetFrameDebuff1, 2)