All versions of SurvivorsDragonUi
SurvivorsDragonUi build-cfa4b87cda4d0b64e7cca10e04d18c48f60f2790
Verified. An admin checked this exact file by hand.
Published 2026-10-26
Game version: not stated by the author
SHA-256: 7704e2f53a4aa296feca74279dccdd682bed9a1f84b40261fc88bdc45b3f5f06
Findings
- notice
SurvivorsDragonUi/core/tools.lua:129_G with a computed name (lua.dynamic_global)local previous = _G[name]
- notice
SurvivorsDragonUi/core/tools.lua:131_G with a computed name (lua.dynamic_global)_G[name] = function(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10)
- notice
SurvivorsDragonUi/core/tooltips.lua:135_G with a computed name (lua.dynamic_global)while _G[prefix .. index] do
- notice
SurvivorsDragonUi/core/tooltips.lua:136_G with a computed name (lua.dynamic_global)T.RegisterTooltipIcon(_G[prefix .. index], nil, "below")
- notice
SurvivorsDragonUi/modules/bags/bags.lua:4_G with a computed name (lua.dynamic_global)PermanentlyDisableFrame(_G["CharacterBag" .. i .. "Slot"])
- notice
SurvivorsDragonUi/modules/bars/bars.lua:46_G with a computed name (lua.dynamic_global)local hotkey = _G[button:GetName() .. "HotKey"]
- notice
SurvivorsDragonUi/modules/bars/bars.lua:73_G with a computed name (lua.dynamic_global)DisableFrame(_G[name])
- notice
SurvivorsDragonUi/modules/bars/bars.lua:77_G with a computed name (lua.dynamic_global)DisableFrame(_G["ActionButton" .. i])
- notice
SurvivorsDragonUi/modules/bars/bars.lua:90_G with a computed name (lua.dynamic_global)DisableFrame(_G[prefix .. i])
- notice
SurvivorsDragonUi/modules/bars/bars.lua:104_G with a computed name (lua.dynamic_global)local texture = _G[name]
- notice
SurvivorsDragonUi/modules/bars/bars.lua:144_G with a computed name (lua.dynamic_global)_G[name] = function() end
- notice
SurvivorsDragonUi/modules/bars/bars.lua:384_G with a computed name (lua.dynamic_global)local macro = _G[button:GetName() .. "Name"]
- notice
SurvivorsDragonUi/modules/bars/bars.lua:453_G with a computed name (lua.dynamic_global)local cooldown = _G[button:GetName() .. "Cooldown"]
- notice
SurvivorsDragonUi/modules/bars/bars.lua:537_G with a computed name (lua.dynamic_global)_G["ActionButton" .. i].DFRL_actionSlot = ACTION_SLOTS[i]
- notice
SurvivorsDragonUi/modules/bars/bars.lua:558_G with a computed name (lua.dynamic_global)local button = _G["ActionButton" .. i]
- notice
SurvivorsDragonUi/modules/cast/cast.lua:4_G with a computed name (lua.dynamic_global)PermanentlyDisableFrame(_G[name])
- notice
SurvivorsDragonUi/modules/chat/capture.lua:126_G with a computed name (lua.dynamic_global)local frame = states and states[i] and states[i].native or _G["ChatFrame" .. i]
- notice
SurvivorsDragonUi/modules/chat/capture.lua:157_G with a computed name (lua.dynamic_global)local frame = states and states[i] and states[i].native or _G["ChatFrame" .. i]
- notice
SurvivorsDragonUi/modules/chat/chat.lua:253_G with a computed name (lua.dynamic_global)local header = inputName and _G[inputName .. "Header"]
- notice
SurvivorsDragonUi/modules/chat/chat.lua:283_G with a computed name (lua.dynamic_global)local native = _G["ChatFrame" .. index]
- notice
SurvivorsDragonUi/modules/chat/chat.lua:448_G with a computed name (lua.dynamic_global)HideControl(_G["ChatFrame" .. index .. suffix])
- notice
SurvivorsDragonUi/modules/chat/prettify.lua:105_G with a computed name (lua.dynamic_global)local name = CaptureFormat(text, _G[rule[1]]) or CaptureFormat(text, rule[2])
- notice
SurvivorsDragonUi/modules/map/map.lua:124_G with a computed name (lua.dynamic_global)PermanentlyDisableFrame(_G[name])
- notice
SurvivorsDragonUi/modules/map/waypoints.lua:72_G with a computed name (lua.dynamic_global)local getter = _G[name]
- notice
SurvivorsDragonUi/modules/map/waypoints.lua:491_G with a computed name (lua.dynamic_global)tracker.blockedSnapshot = _G[tracker.source]
- notice
SurvivorsDragonUi/modules/map/waypoints.lua:504_G with a computed name (lua.dynamic_global)local list = _G[tracker.source]
- notice
SurvivorsDragonUi/modules/map/waypoints.lua:507_G with a computed name (lua.dynamic_global)if type(list) ~= "table" or not Number(_G[tracker.source .. "_UPDATED"]) or list == tracker.blockedSnapshot then
- notice
SurvivorsDragonUi/modules/map/waypoints.lua:510_G with a computed name (lua.dynamic_global)local stamp, received = _G[tracker.source .. "_UPDATED"], tracker.packetGeneration or 0
- notice
SurvivorsDragonUi/modules/micro/micro.lua:17_G with a computed name (lua.dynamic_global)local button = _G[entry[1]]
- notice
SurvivorsDragonUi/modules/micro/micro.lua:78_G with a computed name (lua.dynamic_global)local button = _G[name]
- notice
SurvivorsDragonUi/modules/micro/micro.lua:102_G with a computed name (lua.dynamic_global)PermanentlyDisableFrame(_G[name])
- notice
SurvivorsDragonUi/modules/ui/character.lua:283_G with a computed name (lua.dynamic_global)local color = _G["ITEM_QUALITY" .. quality .. "_COLOR"]
- notice
SurvivorsDragonUi/modules/ui/character.lua:345_G with a computed name (lua.dynamic_global)local button = _G["Character" .. name .. "Slot"]
- notice
SurvivorsDragonUi/modules/ui/character.lua:353_G with a computed name (lua.dynamic_global)local button = _G["Character" .. name .. "Slot"]
- notice
SurvivorsDragonUi/modules/ui/character.lua:453_G with a computed name (lua.dynamic_global)local label = row.label or (name and _G[name .. "Label"])
- notice
SurvivorsDragonUi/modules/ui/character.lua:454_G with a computed name (lua.dynamic_global)local value = row.value or (name and _G[name .. "StatText"])
- notice
SurvivorsDragonUi/modules/ui/character.lua:489_G with a computed name (lua.dynamic_global)local stat = name and _G[name .. "Stat"]
- notice
SurvivorsDragonUi/modules/ui/character.lua:565_G with a computed name (lua.dynamic_global)local row = _G[name]
- notice
SurvivorsDragonUi/modules/ui/character.lua:607_G with a computed name (lua.dynamic_global)local row = _G["MagicResFrame" .. index]
- notice
SurvivorsDragonUi/modules/ui/character.lua:642_G with a computed name (lua.dynamic_global)if type(_G[name]) == "function" and _G[name] ~= wrapped[name] then
- notice
SurvivorsDragonUi/modules/ui/character.lua:642_G with a computed name (lua.dynamic_global)if type(_G[name]) == "function" and _G[name] ~= wrapped[name] then
- notice
SurvivorsDragonUi/modules/ui/character.lua:644_G with a computed name (lua.dynamic_global)wrapped[name] = _G[name]
- notice
SurvivorsDragonUi/modules/ui/character.lua:661_G with a computed name (lua.dynamic_global)local texture = _G[name .. entry[1]]
- notice
SurvivorsDragonUi/modules/ui/character.lua:672_G with a computed name (lua.dynamic_global)local texture = _G[name .. "Middle" .. entry[1]]
- notice
SurvivorsDragonUi/modules/ui/character.lua:673_G with a computed name (lua.dynamic_global)local l, r = _G[name .. "Left" .. entry[1]], _G[name .. "Right" .. entry[1]]
- notice
SurvivorsDragonUi/modules/ui/character.lua:673_G with a computed name (lua.dynamic_global)local l, r = _G[name .. "Left" .. entry[1]], _G[name .. "Right" .. entry[1]]
- notice
SurvivorsDragonUi/modules/ui/character.lua:692_G with a computed name (lua.dynamic_global)local tab = _G["CharacterFrameTab" .. index]
- notice
SurvivorsDragonUi/modules/ui/character.lua:721_G with a computed name (lua.dynamic_global)local widget = _G[name]
- notice
SurvivorsDragonUi/modules/ui/character.lua:733_G with a computed name (lua.dynamic_global)local text = _G[name]
- notice
SurvivorsDragonUi/modules/ui/character.lua:818_G with a computed name (lua.dynamic_global)HideStockArt(_G[name])
- notice
SurvivorsDragonUi/modules/ui/character.lua:850_G with a computed name (lua.dynamic_global)local pane = _G[name]
- notice
SurvivorsDragonUi/modules/ui/character.lua:854_G with a computed name (lua.dynamic_global)local tab = _G["CharacterFrameTab" .. index]
- notice
SurvivorsDragonUi/modules/ui/guardians.lua:21_G with a computed name (lua.dynamic_global)local getter = _G[name]
- notice
SurvivorsDragonUi/modules/ui/jewelry.lua:261_G with a computed name (lua.dynamic_global)local prefix = _G[entry[1]]
- notice
SurvivorsDragonUi/modules/ui/jewelry.lua:281_G with a computed name (lua.dynamic_global)local line = _G[SCANNER_NAME .. "TextLeft" .. index]
- notice
SurvivorsDragonUi/modules/ui/loot.lua:83_G with a computed name (lua.dynamic_global)if type(_G[slot]) == "string" and _G[slot] ~= "" then result.equipText = _G[slot] end
- notice
SurvivorsDragonUi/modules/ui/loot.lua:83_G with a computed name (lua.dynamic_global)if type(_G[slot]) == "string" and _G[slot] ~= "" then result.equipText = _G[slot] end
- notice
SurvivorsDragonUi/modules/ui/loot.lua:83_G with a computed name (lua.dynamic_global)if type(_G[slot]) == "string" and _G[slot] ~= "" then result.equipText = _G[slot] end
- notice
SurvivorsDragonUi/modules/ui/run.lua:1145_G with a computed name (lua.dynamic_global)local slider = _G[scrollName .. "ScrollBar"]
- notice
SurvivorsDragonUi/modules/ui/ui.lua:31_G with a computed name (lua.dynamic_global)local frame = _G[frameName]
- notice
SurvivorsDragonUi/modules/ui/ui.lua:32_G with a computed name (lua.dynamic_global)local button = _G[buttonName]
- notice
SurvivorsDragonUi/modules/unit/auras.lua:27_G with a computed name (lua.dynamic_global)local button = _G[name]
- notice
SurvivorsDragonUi/modules/unit/auras.lua:31_G with a computed name (lua.dynamic_global)icon = _G[name .. "Icon"],
- notice
SurvivorsDragonUi/modules/unit/auras.lua:32_G with a computed name (lua.dynamic_global)border = _G[name .. "Border"],
- notice
SurvivorsDragonUi/modules/unit/auras.lua:33_G with a computed name (lua.dynamic_global)duration = _G[name .. "Duration"],
- notice
SurvivorsDragonUi/modules/unit/auras.lua:34_G with a computed name (lua.dynamic_global)count = _G[name .. "Count"],
- notice
SurvivorsDragonUi/modules/unit/cut.lua:106_G with a computed name (lua.dynamic_global)local bar = _G[data[1]]
- notice
SurvivorsDragonUi/modules/unit/mini.lua:174_G with a computed name (lua.dynamic_global)local text = _G[name]
- notice
SurvivorsDragonUi/modules/unit/mini.lua:283_G with a computed name (lua.dynamic_global)local frame, health, mana = _G[prefix], _G[prefix .. "HealthBar"], _G[prefix .. "ManaBar"]
- notice
SurvivorsDragonUi/modules/unit/mini.lua:283_G with a computed name (lua.dynamic_global)local frame, health, mana = _G[prefix], _G[prefix .. "HealthBar"], _G[prefix .. "ManaBar"]
- notice
SurvivorsDragonUi/modules/unit/mini.lua:283_G with a computed name (lua.dynamic_global)local frame, health, mana = _G[prefix], _G[prefix .. "HealthBar"], _G[prefix .. "ManaBar"]
- notice
SurvivorsDragonUi/modules/unit/mini.lua:290_G with a computed name (lua.dynamic_global)if _G[prefix .. "Texture"] then _G[prefix .. "Texture"]:SetAlpha(0) end
- notice
SurvivorsDragonUi/modules/unit/mini.lua:290_G with a computed name (lua.dynamic_global)if _G[prefix .. "Texture"] then _G[prefix .. "Texture"]:SetAlpha(0) end
- notice
SurvivorsDragonUi/modules/unit/mini.lua:303_G with a computed name (lua.dynamic_global)local portrait = _G[prefix .. "Portrait"]
- notice
SurvivorsDragonUi/modules/unit/mini.lua:312_G with a computed name (lua.dynamic_global)local name = _G[prefix .. "Name"]
- notice
SurvivorsDragonUi/modules/unit/mini.lua:339_G with a computed name (lua.dynamic_global)T.BindUnitLabelVisibility(_G[prefix .. "ManaBarText"], "classResources")
- notice
SurvivorsDragonUi/modules/unit/mini.lua:360_G with a computed name (lua.dynamic_global)if _G[prefix .. "HealthBarText"] then _G[prefix .. "HealthBarText"]:SetAlpha(0) end
- notice
SurvivorsDragonUi/modules/unit/mini.lua:360_G with a computed name (lua.dynamic_global)if _G[prefix .. "HealthBarText"] then _G[prefix .. "HealthBarText"]:SetAlpha(0) end
- notice
SurvivorsDragonUi/modules/unit/pets.lua:37_G with a computed name (lua.dynamic_global)local getter = _G[name]
- notice
SurvivorsDragonUi/modules/unit/player.lua:306_G with a computed name (lua.dynamic_global)local texture = _G[name]
- notice
SurvivorsDragonUi/modules/unit/target.lua:74_G with a computed name (lua.dynamic_global)PlaceDebuffRow(_G["TargetFrameDebuff" .. (wrap + 1)], TargetFrameDebuff1, 2)