All versions of SurvivorsDragonUi
SurvivorsDragonUi build-d60f37f37bb445b655c558704acd423b9de9f2ab
Verified. An admin checked this exact file by hand.
Published 2026-10-17
Game version: not stated by the author
SHA-256: e722db4b385d0094f29a68bd52d9ed27c6ed1be3fb1b01422f6cad764788bdad
Findings
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SurvivorsDragonUi/core/tools.lua:51_G with a computed name (lua.dynamic_global)local previous = _G[name]
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SurvivorsDragonUi/core/tools.lua:53_G with a computed name (lua.dynamic_global)_G[name] = function(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10)
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SurvivorsDragonUi/modules/bags/bags.lua:4_G with a computed name (lua.dynamic_global)PermanentlyDisableFrame(_G["CharacterBag" .. i .. "Slot"])
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SurvivorsDragonUi/modules/bars/bars.lua:26_G with a computed name (lua.dynamic_global)local hotkey = _G[button:GetName() .. "HotKey"]
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SurvivorsDragonUi/modules/bars/bars.lua:53_G with a computed name (lua.dynamic_global)DisableFrame(_G[name])
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SurvivorsDragonUi/modules/bars/bars.lua:57_G with a computed name (lua.dynamic_global)DisableFrame(_G["ActionButton" .. i])
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SurvivorsDragonUi/modules/bars/bars.lua:70_G with a computed name (lua.dynamic_global)DisableFrame(_G[prefix .. i])
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SurvivorsDragonUi/modules/bars/bars.lua:84_G with a computed name (lua.dynamic_global)local texture = _G[name]
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SurvivorsDragonUi/modules/bars/bars.lua:124_G with a computed name (lua.dynamic_global)_G[name] = function() end
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SurvivorsDragonUi/modules/bars/bars.lua:186_G with a computed name (lua.dynamic_global)local macro = _G[button:GetName() .. "Name"]
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SurvivorsDragonUi/modules/bars/bars.lua:243_G with a computed name (lua.dynamic_global)local cooldown = _G[button:GetName() .. "Cooldown"]
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SurvivorsDragonUi/modules/bars/bars.lua:321_G with a computed name (lua.dynamic_global)_G["ActionButton" .. i].DFRL_actionSlot = ACTION_SLOTS[i]
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SurvivorsDragonUi/modules/bars/bars.lua:342_G with a computed name (lua.dynamic_global)local button = _G["ActionButton" .. i]
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SurvivorsDragonUi/modules/cast/cast.lua:4_G with a computed name (lua.dynamic_global)PermanentlyDisableFrame(_G[name])
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SurvivorsDragonUi/modules/chat/capture.lua:48_G with a computed name (lua.dynamic_global)local frame = states and states[i] and states[i].native or _G["ChatFrame" .. i]
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SurvivorsDragonUi/modules/chat/chat.lua:276_G with a computed name (lua.dynamic_global)local header = inputName and _G[inputName .. "Header"]
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SurvivorsDragonUi/modules/chat/chat.lua:299_G with a computed name (lua.dynamic_global)local native = _G["ChatFrame" .. index]
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SurvivorsDragonUi/modules/chat/chat.lua:432_G with a computed name (lua.dynamic_global)HideControl(_G["ChatFrame" .. index .. suffix])
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SurvivorsDragonUi/modules/chat/prettify.lua:92_G with a computed name (lua.dynamic_global)local name = CaptureFormat(text, _G[rule[1]]) or CaptureFormat(text, rule[2])
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SurvivorsDragonUi/modules/map/map.lua:133_G with a computed name (lua.dynamic_global)PermanentlyDisableFrame(_G[name])
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SurvivorsDragonUi/modules/map/waypoints.lua:78_G with a computed name (lua.dynamic_global)local getter = _G[name]
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SurvivorsDragonUi/modules/map/waypoints.lua:185_G with a computed name (lua.dynamic_global)tracker.blockedSnapshot = _G[tracker.source]
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SurvivorsDragonUi/modules/map/waypoints.lua:198_G with a computed name (lua.dynamic_global)local list = _G[tracker.source]
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SurvivorsDragonUi/modules/map/waypoints.lua:201_G with a computed name (lua.dynamic_global)if type(list) ~= "table" or not Number(_G[tracker.source .. "_UPDATED"]) or list == tracker.blockedSnapshot then
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SurvivorsDragonUi/modules/micro/micro.lua:17_G with a computed name (lua.dynamic_global)local button = _G[entry[1]]
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SurvivorsDragonUi/modules/micro/micro.lua:76_G with a computed name (lua.dynamic_global)PermanentlyDisableFrame(_G[name])
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SurvivorsDragonUi/modules/ui/ui.lua:34_G with a computed name (lua.dynamic_global)local frame = _G[frameName]
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SurvivorsDragonUi/modules/ui/ui.lua:35_G with a computed name (lua.dynamic_global)local button = _G[buttonName]
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SurvivorsDragonUi/modules/ui/ui.lua:163_G with a computed name (lua.dynamic_global)local button = _G["SpellButton" .. i]
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SurvivorsDragonUi/modules/ui/ui.lua:165_G with a computed name (lua.dynamic_global)local bg = _G["SpellButton" .. i .. "Background"]
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SurvivorsDragonUi/modules/ui/ui.lua:171_G with a computed name (lua.dynamic_global)_G["SpellButton" .. i .. "SubSpellName"]:SetTextColor(0.9, 0.9, 0.8, 0.6)
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SurvivorsDragonUi/modules/unit/auras.lua:26_G with a computed name (lua.dynamic_global)local button = _G[name]
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SurvivorsDragonUi/modules/unit/auras.lua:56_G with a computed name (lua.dynamic_global)local icon = _G[name .. "Icon"]
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SurvivorsDragonUi/modules/unit/auras.lua:61_G with a computed name (lua.dynamic_global)local border = _G[name .. "Border"]
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SurvivorsDragonUi/modules/unit/auras.lua:66_G with a computed name (lua.dynamic_global)local duration = _G[name .. "Duration"]
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SurvivorsDragonUi/modules/unit/auras.lua:74_G with a computed name (lua.dynamic_global)local count = _G[name .. "Count"]
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SurvivorsDragonUi/modules/unit/cut.lua:79_G with a computed name (lua.dynamic_global)local bar = _G[data[1]]
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SurvivorsDragonUi/modules/unit/mini.lua:112_G with a computed name (lua.dynamic_global)local text = _G[name]
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SurvivorsDragonUi/modules/unit/mini.lua:207_G with a computed name (lua.dynamic_global)local frame, health, mana = _G[prefix], _G[prefix .. "HealthBar"], _G[prefix .. "ManaBar"]
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SurvivorsDragonUi/modules/unit/mini.lua:207_G with a computed name (lua.dynamic_global)local frame, health, mana = _G[prefix], _G[prefix .. "HealthBar"], _G[prefix .. "ManaBar"]
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SurvivorsDragonUi/modules/unit/mini.lua:207_G with a computed name (lua.dynamic_global)local frame, health, mana = _G[prefix], _G[prefix .. "HealthBar"], _G[prefix .. "ManaBar"]
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SurvivorsDragonUi/modules/unit/mini.lua:214_G with a computed name (lua.dynamic_global)if _G[prefix .. "Texture"] then _G[prefix .. "Texture"]:SetAlpha(0) end
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SurvivorsDragonUi/modules/unit/mini.lua:214_G with a computed name (lua.dynamic_global)if _G[prefix .. "Texture"] then _G[prefix .. "Texture"]:SetAlpha(0) end
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SurvivorsDragonUi/modules/unit/mini.lua:221_G with a computed name (lua.dynamic_global)local portrait = _G[prefix .. "Portrait"]
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SurvivorsDragonUi/modules/unit/mini.lua:229_G with a computed name (lua.dynamic_global)local name = _G[prefix .. "Name"]
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SurvivorsDragonUi/modules/unit/mini.lua:250_G with a computed name (lua.dynamic_global)if _G[prefix .. "HealthBarText"] then _G[prefix .. "HealthBarText"]:SetAlpha(0) end
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SurvivorsDragonUi/modules/unit/mini.lua:250_G with a computed name (lua.dynamic_global)if _G[prefix .. "HealthBarText"] then _G[prefix .. "HealthBarText"]:SetAlpha(0) end
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SurvivorsDragonUi/modules/unit/player.lua:246_G with a computed name (lua.dynamic_global)local texture = _G[name]